No Levels
There won't be levels in the traditional sense that you work towards filling an XP bar, there will be a skill tree that will allow you to train the skills up as you wish although some of the higher skills will have low level skills as pre-requisites before they can be trained.
Training
You will continually gain XP while you play the game albeit at a slow rate but as long as the game is active & not idle you will gain XP which you will be able to put into the skill you are training just now. But you will also get XP for completing quests & killing enemies which will stockpile & you can then assign the XP into any skill that you are currently able to train.
Skill Trees
Each character will have their own skill tree but will have the option to train the other characters skill trees if they desire but they will lose out on the character specific bonuses their own skill tree provides them. Also there will be higher XP requirements for training another characters skill tree.
General
|
Mercenary
|
Templar
|
Witch
|
Scientist
|
Health
|
Gunnery
|
Melee
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Magic
|
Science
|
Fitness
|
Pistols
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Knives
|
Projectile
|
Chemistry
|
Speed
|
Rifles
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Swords
|
Transfigure
|
Biology
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Strength
|
Shotguns
|
Blunt
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Conjuring
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Physics
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Spirit
|
Explosives
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Throwing
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Necromancy
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Healing
|
Mind
|
Grenades
|
Concealed
|
AOE
|
Combustabl
|
Bombs
|
Axe
|
Persuasion
|
Dream
|
|
Very
quick & basic outline of a simple skill tree with the general skills
applying to all classes but specific skills within the general window provide
more benefits to the particular classes for example the strength skill applies
to all classes but specifically to the Merc as the higher your strength the
better your weapon handling comes.
Will
obviously need to be looked at in a much more detailed scale but this should
provide a decent base & you should get a basic grasp of what the skills are
but I will I think we should have a level system for each of the skills some to
5 levels some to 3 levels etc etc of course they will each cost a set amount of
XP but that price will increase as the skill level increase
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